Every game ships as a web build — an index.html at the root that loads the YouTube Playables SDK before any game code, which creates the sandboxed YouTube runtime:
<script src="https://www.youtube.com/game_api/v1"></script>
Requirements verified at publish time:
ytgame.game.firstFrameReady() is called before ytgame.game.gameReady(), and gameReady() fires within ~5 seconds.onAudioEnabledChange), pause & resume, scores (sendScore, integer), cloud saves (loadData/saveData), and language/i18n.References: